01At a glance
- Scope
- Generation gap; renderer choice
- Style
- Trade-offs stated, no strawmen
- Basis
- Reference rig, same method
- Use
- Read before arguing online
02The two pages here
PS4 generation vs PS5 explains why PS4 tooling and expectations do not transfer: different CPU floor, different GPU model, different firmware contract.
Why Vulkan argues the renderer commitment: explicit pipelines, RDNA2 mapping, and no fallback to maintain.
Both assume the free build from Download Meridian, official firmware, and owned dumps — 400+ titles indexed.
03Reading rule
- Comparisons describe method differences, not quality rankings.
- Every claim cites a Reference page. Uncited claims are not claims.
- Ratings still come from Compat, never from comparisons.
04Questions
Q.01Is Meridian better than PS4 emulators?
Different generation, different problem. Read the generation page before comparing ratings across consoles.
Q.02Why only Vulkan?
One explicit renderer done well beats three maintained poorly. See Why Vulkan.
Q.03Do comparisons change ratings?
No. Ratings come from runs on the reference rig under Compatibility methodology.
