01At a glance
- Stable
- Full sessions, default settings, no blockers
- Beta
- Playable with documented workarounds
- Test
- Boots to evaluation; not finishable
- Basis
- Reference rig, repeated runs, warmed cache
| Rating | Session scope | Workarounds | Recommendation |
|---|---|---|---|
| Stable | Full sessions at defaults | None | Play |
| Beta | End to end with notes applied | Documented | Play with notes |
| Test | Menus plus early gameplay | N/A | Wait or follow progress |
02Definitions
Stable: the title completes full sessions at default settings on the reference rig with no blocking defects and no workarounds. Minor cosmetic issues may remain if they never block progress.
Beta: the title is playable end to end with documented workarounds — a settings change, a cache warm-up ritual, or avoiding one optional mode. Undocumented blockers disqualify Beta.
Test: the title boots far enough to evaluate — menus plus early gameplay — but is not finishable within tolerance. Test is a progress marker, not a recommendation.
03What ratings assume
- Reference hardware per Minimum and recommended hardware, warmed Shader cache, official firmware per Install firmware.
- Owned dumps only. Own your library — 400+ titles indexed in the Library.
- Offline modes. Online services are outside every rating by design.
Promotions require repeated clean runs under Compatibility methodology. Build: Download Meridian.
04Questions
Q.01Is Beta good enough to play?
Yes, with the documented workarounds applied. Read the title's note first — workarounds are part of the rating.
Q.02Why is a running game still Test?
Because it cannot yet finish within tolerance on the reference rig. Running is necessary but not sufficient.
Q.03Do settings changes void a rating?
Ratings are quoted at stated settings. Custom settings are valid play but not the rating configuration.
